Source: giantbombġ2 years ago, Frontier Developments released Rollercoaster Tycoon 3. But both Planet Coaster and RollerCoaster Tycoon World have bigger studios behind them, Frontier who are fresh off Elite Dangerous and Atari who have persuaded Nvizzo Creations to make their game, who I’d assume don’t have as much experience in the genre, which could explain the longer development cycle. That’s nothing major to be honest, both Parkitect and Theme Park Studio are being made by smaller studios, Texel Raptor and Pantera Entertainment respectively. I won’t go on about them too much as they’re all in an Early Access state (although Rollercoaster Tycoon World has suddenly been ‘released’), but it is interesting to note that Planet Coaster was the last game to be announced and the first game to be released from the bunch. I admit I may have a theme park building problem, though it gives me the ability to compare all these games. We’ve seen Theme Park Studio, Rollercoaster Tycoon World and Parkitect all enter Early Access on Steam, although the quality of these early titles leaves much to be desired (Parkitect excluded). But in the past few years, this sub-genre of the building management game has undergone something of a renaissance. Other titles were simply terrible the 3DS’ Rollercoaster Tycoon 3D and the mobile game Rollercoaster Tycoon 4 Mobile are best left forgotten. Thrillville (and its sequel) were well received, but not quite as open as I’d like for this type of game. ![]() ![]() Rollercoaster Tycoon 3 was released way back in 2004 and since then we’ve largely had disappointing theme park management games. There’s an old saying: you wait years for a sandbox theme park building game and four come along at once.
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